

Our [Elaine, Janis, Inger, Gail and myself] original idea was to translate the idea of watching and being watched into a visual installation incorporating a filmed sequence which would be projected. We were fascinated with the concept of who was watching who, which evolved into images of the watcher being projected and thus turning the watcher into the watched. The most appropriate location to shoot this project seemed to be in a washroom. We decided to have our subject [person] “hiding’ in a cubicle reading a pornographic magazine. The purpose of the installation wad context and not content, the porno magazine evolved into a skate boarding magazine. It would be impractical to stage the installation in the actual public washroom, we determined the way to have the viewers experience the feeling of being there was to create a box with a peep hole. by looking inside the box, two things would happen: the viewer would discover the irony of the fact that it was actually a skateboarding and not a pornographic magazine and as the viewer peered in their eye would be recorded (unknown to them) and projected as part of the installation.In planning the shoot, we decided to gather shots that could be used in both a linear and a random fashion, knowing that they would be randomly projected, via the MAX patch, at the presentation. We also knew we wanted as many camera angles as possible and decided to use multiple cameras for the shoot. One of the cameras was able to get “bird’s eye view” coverage while one of the other cameras was mounted on on a skate board enabling low angle dolly shots that went under the cubicle door as well as being able to dolly along the front of the cubicles. We intended for the person looking into the box to trigger the light [in the box] and the video camera, which was enabled by an Arduino board. Arduino can sense the environment by receiving input from a variety of sensors and can affect its surroundings by controlling lights, motors, and other actuators. The micro controller on the board is programmed using the Arduino programming language (based on Wiring) and the Arduino development environment (based on Processing). Arduino projects can be stand-alone or they can communicate with software running on a computer (e.g. MaxMSP/jitter). Special thanks to Steve Daniels for facilitating the process. After attending a lecture given by Lillivan (see Ryerson Lecture Series) the idea of creating a sound track from text files (email) sent between members of the group seemed to make sense. Thanks to the assistance of Alex Bal we were able to investigate a program called, “Soundhack” in order to try to accomplish this goal.
The final outcome of the installation differed, in some regards, from our original expectations. Instead of the eye making contact with the peephole as a way of activating the light and the video camera [inside the box], both [the light and the video camera] were left on. The final soundtrack was constructed by converting video images from the shoot into audio files, instead of converting text files.
The outcome differed from our expectations for several reasons. The sensor that detected the eye at the peephole in the box had a much larger angle of view than we had anticipated and read so much of the inner wall of the box that the presence of the eye was insignificant. The LED we used was bright enough to light both the eye and the magazine in the box, however, the field illumination was a much smaller angle than what we needed to light both the eye and the magazine. Consequently, a second LED was added to the inside of the box. converting video files (from the shoot) into audio files improved the quality of the soundtrack, much to our pleasant surprise. This was accomplished because of the increased smoothness of the juxtaposition of the projected images and the sounds.
The critique of the installation was an invaluable, informative process. I was able to learn many things as a result of its comprehensiveness: mechanically (where to place the projector, screen), physically (how to control the space so that viewers walked to the right place), theoretically (how the installation related to documentary practice) and ethically (what social norms were brought into question). The main thing I learned was that proper pre-production for an installation involves visualizing the end result in terms of placement of screen/projector and designing the path along which the viewers should walk and that It is only after these parameters are determined that one should think of what images [of the film] best suit the piece. In terms of the actual installation we produced, I would do a few things differently. the screen (only one screen would be used) would be placed in front of the viewer so that they could see the image while looking into the box. the viewer would be photographed in “white” (neutral) light while the other footage would be tinted, thus making the viewer more easily recognizable. the image of the viewer would be mixed in with the randomly ordered footage output by the MAX patch. The white light would also make it more obvious to other participants in the room that the viewer was now part of the footage. We were present in the room when the installation was presented and, furthermore, we were on a first name basis with everyone there. Thus, we inadvertantly relied on the instant recognition to let people know that the viewer was now in the piece. Also, I think using slightly more than just the eye might help with the recognition. As suggested by Alex Bal, it might be worth contextualizing how turning the watcher into the watched relates to the watcher being aware that they are being watched.
In as far as incorporating new media into my own practice, I look forward to creating more installations. However, when dealing with the Holocaust, as I now am, I am reluctant to create a virtual Holocaust in Second Life or to simulate life in a concentration camp in an installation. There are certain possibilities regarding the creation of an installation relating to the Holocaust, but they must be clearly thought out. It would be disrespectful, in my opinion, to do anything that would detract from the content of their stories, no matter how spectacular that detraction happened to be.
The elements of new media serve as both the syntax and the morphology of a language capable of divulging new types of documentary narratives.